Exploring Game Development Time Lapse

Exploring Game Development Time Lapse reveals several interesting facts.

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In-Depth Information on Game Development Time Lapse

This is a video capture of me developing "Snake 3D" I'm using Clojure (language), OpenGL (3d api), Emacs (editor) to develop it. In this Crytek Lead 3D Artist Tom Deerberg brings an alpine environment to life. Over four hours of work are compressed into under 60 ... I spent almost 1 Year learning

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