Exploring Commodore 64 Game Project 4 Code Example

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  • Join me in this FORTH video in a series, as I demonstrate how I create a very basic Pac-Man "style"
  • The fourth in a series of videos I will be making demonstrating how to do simple tasks on the
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The fourth coding video In this series, we begin animation and collision detection of sprites against tiles (objects). The animation data is loaded from CBM ... I made this Commodore after not using a Overview of the RetroC64

This weeks miniature is a real classic.

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