Exploring Openframeworks Collision Simulator Without Physics Engine

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  • A footage from my 3D rigid body
  • This is a demonstration of my final year project in which I researched and implemented a hard-body
  • opengl #
  • Test efficient
  • Motion game created in

In-Depth Information on Openframeworks Collision Simulator Without Physics Engine

openframeworks PBA2019UST. but man, rigid bodies got hands Really into it? Want the Haxe source code? Join my Patreon! https://patreon.com/zanzlanz ... DevLog #3 of my custom C++

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